Welcome to the official website of music composer and producer Daniel Sadowski.


Daniel is known for composing the music scores for video games such as Transformers, DragonHeir: Silent Gods, King Arthur, Counter-Strike: Global Offensive, Clash of Clans, Tempest Rising, Dota 2, Supraland 6 Inches Under, Supraland Crash, Supraland, Smite, Shinobi: Jin's Revenge, Call of Duty - Global Operations, Warcraft III Reforged - The Quenching, Path of Immortals, Disciples 3, Dream Raiders 1 and 2, Bloody Zombies, Heroes of Skyrealm, Man of Steel, Crimson Saga: Dragonore, The Greedy Cave 2, A Boy and His Blob, Madlands, DreamWorks Megamind, Pac-Man, City of Steam, Stasis, Gratuitous Space Battles 1 and 2, Dusty Revenge, How To Survive, and many more titles. Daniel also works within Film and TV and has composed for unique projects such as "The Housekeeper," a feature thriller film starring Denise Richards and Richard Gunn (coming in 2023), The World of The Hunger Games from Lionsgate, and the Award Winning IMAX Film, ‘Volcanoes: The Fires of Creation.’ Whether it’s working with a full size orchestra and choir, or writing a synthesized score, Daniel truly appreciates the unique challenges of composing for each project. Daniel has received multiple awards and nominations including the "GDC Excellence in Audio Award" and the "Action On Film International Film Festival Award Nomination" for best Soundtrack. Daniel was part of the creative team nominated for an Emmy for his collaboration on the T-Mobile - Space Needle, New Years Eve "Dream" virtual show. Daniel also produces and writes music for recording artists and he is a voting member of the Recording Academy (Grammy Awards). Some of his clients include Lionsgate, Hi-Rez Studios, Wizards of the Coast, Hasbro, Valve Software, 3D Realms, THQ Nordic, Slipgate Ironworks, Supercell, Eyestorm Creative, Nuverse, Yoozoo Games, SGRA Games, SK Films, Activision, Underbite Games, Merge Games, Digital Crossing, Mechanist Games, DreamWorks, nDreams, Warner Brothers, Namco Bandai, Falcon's Treehouse, Neo-Pangea, Avalon Studios, Elex Technology, Positech Games, Square Enix, Atari, Maticco, THQ, Paw Print Games, UPS, Sony, 2K Games, Wayforward, 505 Games, Big Ben Interactive, Neopica, Naked Sky Entertainment, Paris Films, Youngstown Pictures, David Gould Film Studios, The Dubai International Film Festival, Iron Galaxy Studios, Level One Games and more.

Latest News

Daniel composes Orchestral Score for Dragonheir: Silent Gods, recorded at the Synchron Stage in Vienna.

Daniel was asked to write the music for the new DnD based game "Dragonheir: Silent Gods.” He composed in game music as well as co-composed the Main Theme. The music was recorded at the world renown Synchron Stage in Vienna. Dragonheir is an Open-world High-fantasy game. You can choose from over 200 different heroes. It’s a huge game with beautiful worlds and an intriguing, layered story. Dragonheir: Silent Gods is officially collaborating with Wizards of the Coast and the DnD Brand. Legendary Dungeon Master Matthew Mercer, will be lending his voice to Dragonheir: Silent Gods. In addition, a series of collaborative activities within and beyond the game will be launched. According to Matthew, if you're a fantasy RPG fan, and are looking for the next title you can play on PC and Mobile devices, check out the new title Dragonheir!

Check out the “Behind the scenes of the music” here >  VIDEO

Press Link:
https://tinyurl.com/47jak6nu
 


 

Daniel composes music for Genshin Impact and the HoYoFair

Daniel recently composed the music for Genshin Impact and the HoYoverse / miHoYo for the New Year's HoYoFair. To celebrate the New Year, miHoYo put together a video from many different animators for Genshin Impact called 'Endless Journey.' They created a visual collage dedicated to the world of Genshin Impact. Daniel was asked to compose music for the amazing visuals. Daniel hinted at some of the Genshin Impact themes, while also doing his own style of music, mixing in different genres not usually heard in the Genshin world. miHoYo wanted it to be some of their themes but they also wanted Daniel's own vibe in there. “It was a great project to be apart of as my whole family are all huge fans of the game.” - Daniel Sadowski  

Click here to watch the Video and to hear what Daniel created. 

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